Spell
ContinuousBubble Barrier
Archetype:
Performage
View:
2982
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Bubble Barrier — Power Evaluation
Final Score: 44 ± 8 · Confidence: Medium
- Intrinsic: 41 · Deck: 46 · Meta: provisional
- Primary role: Utility · Secondary: Floodgate/Control
Why it scores here
Bubble Barrier is a protection spell, not a power engine: it converts nothing into new board presence, card advantage or opponent disruption. Its value is defensive, shielding Performage/Performapal monsters from battle and effect destruction once per turn each and blanking battle damage from their attacks. It is live in 3 of 4 sampled decks, but there is no combo or guide evidence, so its real frequency in winning lines is unmeasured. Its strong stats (none) are irrelevant here; the score rests on a cheap, non-garnet, archetype-locked support slot.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Appears in 3 of 4 Performage decks with 2.5 average copies, but no searcher route or starter data exists in the evidence, so access depends on the deck's other pieces (observed deck sample, inferred route). |
| Combo & Conversion | 20 | Its text builds no board and adds no body; it only protects existing monsters, and no combo boards record it (verified card text, no combo observations). |
| Resource Economy | 40 | It costs a card and returns no advantage, but it does not lose the board either, so the trade is roughly even (verified card text, inferred balance). |
| Effect & Interaction | 25 | It gives no disruption to the opponent; it only protects the player's own monsters from destruction and battle damage (verified card text). |
| Material Utility | 5 | It is a Spell and is never material; the 5 reflects only the cost of having no material body (verified card text). |
| Resilience & Flexibility | 60 | It is a continuing spell that protects several monsters across turns, but a backrow or Spell removal answers it and the protection is limited to once per turn per monster (verified card text, inferred vulnerability). |
| Deck-Building Efficiency | 75 | One non-garnet slot that runs cleanly in its archetype and tolerates 3 copies, but it is a narrow card that is dead outside Performage/Performapal (observed deck copies, verified text). |
Calculation
Weight profile: Utility / no clear role (default), no secondary blend applied. Intrinsic ≈ 41, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, non-garnet protection for an entire archetype
- Consistently run in the Performage deck sample (3 of 4 decks)
- Protects against battle and effect destruction across multiple monsters and turns
Weaknesses
- Generates no board, card advantage or opponent interaction
- Archetype-locked: only useful with Performage or Performapal monsters
- No combo or guide evidence to confirm it matters in winning lines
Counters / choke points
- Backrow or Spell removal
- Effects that negate continuing spells
- Opponent plays that bypass protection (e.g., effects that do not destroy)
Best use
Utility. Decks: Performage.
Evidence & gaps
- Verified: Continuing Spell; protects Performapal/Performage monsters from battle and effect destruction once per turn each; Prevents battle damage from attacks involving those monsters; Archetype is Performage; 4 decks sampled, 3 Performage, 1 none, 75% Performage
- Observed: Appears in 3 of 4 sampled decks at 2.5 average copies (max 3); Co-occurs with a wide set of Performage partners in 3 decks
- Inferred: Accessibility depends on other Performage pieces, since no searcher route is recorded; Resource economy is roughly even: costs a card, returns nothing; Backrow or Spell removal are the main answers
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only average starter count when present unknown — deck resilience estimated






